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	<title>News Gamez &#187; dlc</title>
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		<title>Borderlands downloadable content becoming ol’ fashioned content with retail release</title>
		<link>http://www.newsgamez.com/2010/01/30/borderlands-downloadable-content-becoming-ol%e2%80%99-fashioned-content-with-retail-release/</link>
		<comments>http://www.newsgamez.com/2010/01/30/borderlands-downloadable-content-becoming-ol%e2%80%99-fashioned-content-with-retail-release/#comments</comments>
		<pubDate>Sat, 30 Jan 2010 21:10:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gamez]]></category>
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		<category><![CDATA[Borderlands]]></category>
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		<guid isPermaLink="false">http://www.newsgamez.com/?p=2031</guid>
		<description><![CDATA[Here’s somewhat of a head scratcher: Gamestop is currently listing a $19.99 add-on pack for Borderlands including both The Zombie Island of Dr. Ned and Mad Moxxi’s Underdome Riot DLC on a physical disc. No official word from Take-Two or Gearbox, but the box cover looks like it could be legit, but then again it [...]]]></description>
			<content:encoded><![CDATA[<p><img class="attachment wp-att-60793 " src="http://www.newsgamez.com/wp-content/plugins/wp-o-matic/cache/bc483_borderlands-mad-moxxi.jpg" alt="" width="626" height="352" /></p>
<p>Here’s somewhat of a head scratcher: Gamestop is <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=76907" target="_blank">currently listing</a> a $19.99 add-on pack for <a href="http://www.thatvideogameblog.com/tag/borderlands/" target="_blank"><em>Borderlands</em></a> including both <em>The Zombie Island of Dr. Ned </em>and<em> Mad Moxxi’s Underdome Riot </em>DLC on a physical disc. No official word from Take-Two or Gearbox, but the box cover looks like it could be legit, but then again it could be something a webmonkey quickly threw together. The retail box is currently listed for release on Xbox 360 <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=76909" target="_blank">and PC</a> for release on Febuary 23rd, but no word on a possible PS3 version. The big bummer for those who are internet challenged is the lack of the third and most expansive expansion: <em><a href="http://anonym.to/?http://www.thatvideogameblog.com/2010/01/28/third-largest-to-date-borderlands-dlc-announced/" target="_blank">The Secret Armory of General Knoxx</a>.</em></p>
<p><em>Borderlands</em> has obviously been a huge success for everyone involved, so I’m not surprised by this new product, as the amount of effort put into it was probably minuscule. It just makes me wonder why they wouldn’t wait and put out all three in one fell swoop, since if you’re buying this you’re probably not going to be downloading the third pack over Xbox Live. I guess they’re saving that for the inevitable ‘Game of the Year Edition,’ if this DLC pack pans out that is.</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://www.newsgamez.com/2009/05/31/e3-2009-borderlands-trailer/" rel="bookmark">E3 2009 - Borderlands trailer</a></li><li><a href="http://www.newsgamez.com/2009/06/16/preorder-section-8-get-blinged-out-armor/" rel="bookmark">Preorder Section 8, get blinged out armor</a></li><li><a href="http://www.newsgamez.com/2009/07/15/gearbox-software-is-the-next-contestant-on-%e2%80%9cwho%e2%80%99s-developing-that%e2%80%9d/" rel="bookmark">Gearbox Software is the next contestant on “Who’s Developing That”</a></li><li><a href="http://www.newsgamez.com/2009/07/05/valve-%e2%80%98steam-isn%e2%80%99t-killing-retail-honest%e2%80%99/" rel="bookmark">Valve: ‘Steam isn’t killing retail, honest!’</a></li><li><a href="http://www.newsgamez.com/2009/05/01/second-waw-map-pack-coming-in-june/" rel="bookmark">Second WaW map pack coming in June</a></li></ul></div>]]></content:encoded>
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		<title>Digital distribution has “no major effect” on retail sales</title>
		<link>http://www.newsgamez.com/2010/01/30/digital-distribution-has-%e2%80%9cno-major-effect%e2%80%9d-on-retail-sales/</link>
		<comments>http://www.newsgamez.com/2010/01/30/digital-distribution-has-%e2%80%9cno-major-effect%e2%80%9d-on-retail-sales/#comments</comments>
		<pubDate>Sat, 30 Jan 2010 21:06:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gamez]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[brick and mortar]]></category>
		<category><![CDATA[digital distribution]]></category>
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		<guid isPermaLink="false">http://www.newsgamez.com/?p=2032</guid>
		<description><![CDATA[All that hand wringing over whether or not digital distribution would replace retail outlets at the top of the game buying food chain seems to have been for naught, as the sales of virtual videogames has yet to impact brick and mortar retailers. Interviewing several specialist retailers, Edge Online reports that though downloadable content is [...]]]></description>
			<content:encoded><![CDATA[<p><img class="attachment wp-att-41288 " src="http://www.newsgamez.com/wp-content/plugins/wp-o-matic/cache/8993a_games-on-demand.jpg" alt="" width="626" height="352" /></p>
<p>All that hand wringing over whether or not digital distribution would replace retail outlets at the top of the game buying food chain seems to have been for naught, as the sales of virtual videogames has yet to impact brick and mortar retailers.</p>
<p><span>Interviewing several specialist retailers, Edge Online <a href="http://www.computerandvideogames.com/article.php?id=233007?cid=OTC-RSS&amp;attr=CVG-News-RSS" target="_blank">reports</a> that though downloadable content is on the rise, the market just isn’t ready for a digital-only videogame console. </span><span>“DLC for ‘established’ consoles has increased and, in most cases, adds value to existing titles. However, this is in regard to additional content rather than what you would term ‘games on demand’, which gamers perceive as being overpriced compared to physical media and which cannot be traded in or sold once finished with,” shared </span><span>Shopto owner Igor Cipolletta.</span></p>
<p><span>“It’s going to be a slow transition. In terms of console-specific digital games, there’s been something of a retreat from the retail-equivalent downloads, and now most console download titles are made up of expansion packs and arcade download games,” said </span><span>Piers Harding-Rolls, head of games at media analyst Screen Digest.</span><span> “Spend on those types of products is increasingly strong, but it’s important to note that it’s nowhere near retail levels, with something like a single-digit percentage slice of the market.” </span></p>
<p><span>“Certainly throughout 2009, digital distribution hasn’t had much impact on the sales of digital media.”</span></p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://www.newsgamez.com/2009/04/16/gamestop-wants-a-ps3-price-cut/" rel="bookmark">GameStop Wants A PS3 Price Cut</a></li><li><a href="http://www.newsgamez.com/2009/06/18/metroid-creator-supports-further-prime-games/" rel="bookmark">Metroid creator supports further Prime games</a></li><li><a href="http://www.newsgamez.com/2009/07/05/valve-%e2%80%98steam-isn%e2%80%99t-killing-retail-honest%e2%80%99/" rel="bookmark">Valve: ‘Steam isn’t killing retail, honest!’</a></li><li><a href="http://www.newsgamez.com/2009/05/01/xbox-360-to-remain-dominant-for-3-5-years/" rel="bookmark">Xbox 360 To Remain Dominant for 3-5 Years</a></li><li><a href="http://www.newsgamez.com/2009/10/28/digital-distribution-and-the-future-of-game-delivery/" rel="bookmark">Digital distribution and the future of game delivery</a></li></ul></div>]]></content:encoded>
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		<title>DJ Hero series summoning “incredible musicians”</title>
		<link>http://www.newsgamez.com/2010/01/24/dj-hero-series-summoning-%e2%80%9cincredible-musicians%e2%80%9d/</link>
		<comments>http://www.newsgamez.com/2010/01/24/dj-hero-series-summoning-%e2%80%9cincredible-musicians%e2%80%9d/#comments</comments>
		<pubDate>Sun, 24 Jan 2010 20:57:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.newsgamez.com/?p=2007</guid>
		<description><![CDATA[Despite being a bit of a disappointment, yet one of the “best” disappointments, the DJ Hero franchise seems to be here to stay, if Mr. Kotick’s words are to be taken into account. Let alone the announcement of DJ Hero 2. That is why it’s no surprise to read about developer FreestyleGames talking with “incredible [...]]]></description>
			<content:encoded><![CDATA[<p><img class="attachment wp-att-62420 " src="http://www.newsgamez.com/wp-content/plugins/wp-o-matic/cache/89d16_dj-hero.jpg" alt="" width="626" height="350" /></p>
<p>Despite being a bit of a disappointment, yet one of the “best” disappointments, the <em>DJ Hero</em> franchise seems to be here to stay, if Mr. Kotick’s words are to be taken into account. Let alone the announcement of <em>DJ Hero 2</em>. That is why it’s no surprise to read about developer FreestyleGames talking with “incredible musicians” to get involved with the disc-scratching series in the future, in the forms of DLC and sequels.</p>
<p>When approached by <a href="http://www.computerandvideogames.com/article.php?id=232191?cid=OTC-RSS&amp;attr=CVG-General-RSS" target="_blank">CVG</a>, commercial boss Chris Lee of FreestyleGames said they’re “getting lots of requests for specific tracks and artists, so we’ll work hard to explore what we can do. We’re already talking to some of the most incredible musicians on the planet about working together down the line, so who knows what the future holds. As for new features, we’ve had a host of great ideas and requests. Way too many to mention.”</p>
<p>Although these musicians remain anonymous, they’re “incredible” ones, huh? We’re not really sure what to expect here. In fact, we’re speechless.</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://www.newsgamez.com/2009/09/17/activision-looks-to-circumvent-consoles/" rel="bookmark">Activision looks to circumvent consoles</a></li><li><a href="http://www.newsgamez.com/2009/08/04/guitar-hero-5-supports-miis-too/" rel="bookmark">Guitar Hero 5 supports Miis too</a></li><li><a href="http://www.newsgamez.com/2009/05/09/activision-set-to-assault-tv-and-film-with-guitar-hero-call-of-duty-and-warcraft/" rel="bookmark">Activision set to assault TV and film with Guitar Hero, Call of Duty, and Warcraft</a></li><li><a href="http://www.newsgamez.com/2009/06/05/marvel-super-hero-squad-detailed-and-cuteyfied/" rel="bookmark">Marvel Super Hero Squad detailed and cuteyfied</a></li><li><a href="http://www.newsgamez.com/2009/05/19/spore-evolves-for-the-nintendo-wii-and-ds/" rel="bookmark">Spore Evolves for the Nintendo Wii and DS</a></li></ul></div>]]></content:encoded>
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		<title>Burnout Paradise DLC, what could have been</title>
		<link>http://www.newsgamez.com/2009/12/20/burnout-paradise-dlc-what-could-have-been/</link>
		<comments>http://www.newsgamez.com/2009/12/20/burnout-paradise-dlc-what-could-have-been/#comments</comments>
		<pubDate>Sun, 20 Dec 2009 03:45:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.newsgamez.com/?p=1987</guid>
		<description><![CDATA[“The first Volume of Secrets” as Burnout Paradise developer Criterion is calling it, has been revealed to the rest of the world. In a recent blog post on the official website, binned DLC packages were thrown forward and meant as a fun-fact holiday gift from Criterion. Which it actually was once you hear how far [...]]]></description>
			<content:encoded><![CDATA[<p><img class="attachment wp-att-60153 " src="http://www.newsgamez.com/wp-content/plugins/wp-o-matic/cache/9142b_091219_paradisedlc.jpg" alt="" width="626" height="350" /></p>
<p>“The first Volume of Secrets” as <em>Burnout Paradise</em> developer Criterion is calling it, has been revealed to the rest of the world. In a recent <a href="http://portal.burnoutweb.ea.com/page/article?article=953" target="_blank">blog post</a> on the official website, binned DLC packages were thrown forward and meant as a fun-fact holiday gift from Criterion. Which it actually was once you hear how far out there they were prepared to go.</p>
<p>With Big Surf Island out, we can already see how Criterion wanted to be different. Why release a few more cars or bikes, when you can get an entire island instead, right? But considering the discussions around the business table, Big Surf turned out to be just a mere fraction of what could’ve been. In fact, if sanity hadn’t hit the developers, we could’ve been treated with an entire archipelago, each one destined to provide us with a completely different experience such as off-road and even circuit-based racing à la Formula One. “One was going to be purely off-road based. Hence we created the ‘Dust Storm’ dune buggy in anticipation for that. Our original dreams for <em>Paradise</em> were to create a series of Islands, all connected to Paradise City and each would focus on a different style of racing game. One Island was going to be completely circuit based &#8211; and be all marked up like a modern Formula One circuit!”<span id="more-1987"></span></p>
<p>But some of the more wackier ideas included underground racing, planes, helicopters, boats, and I kid you not, Time Travel and even the Moon. “Someone on the team said that ‘players want the moon on a stick when it comes to DLC’ We thought that was funny and thought we’d do it. The actual surface of the real Moon was modelled and it was drive-able. Lunar Challenges would have been totally unexpected &#8211; as would have been zero gravity Takedowns and Challenges.” Here’s to taking things literally!</p>
<p>This just goes to show the mentality behind the <em>Burnout</em> series and the widespread thinking from the devs, clearly being outside the box. Whatever Criterion might work with in the future, like for instance the next installment in the <em>Need for Speed</em> franchise, expect the unexpected.</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://www.newsgamez.com/2009/06/16/big-surf-island-comes-with-toy-surprises/" rel="bookmark">Big Surf Island comes with toy surprises</a></li><li><a href="http://www.newsgamez.com/2009/04/29/burnout-cops-robbers-dlc-priced/" rel="bookmark">Burnout: Cops & Robbers DLC Priced</a></li><li><a href="http://www.newsgamez.com/2009/04/27/criterion-prices-cops-and-robbers/" rel="bookmark">Criterion prices Cops and Robbers</a></li><li><a href="http://www.newsgamez.com/2009/04/30/new-motogp-on-the-way-monumental-behind-the-handlebars/" rel="bookmark">New MotoGP on the way, Monumental behind the handlebars</a></li><li><a href="http://www.newsgamez.com/2009/04/20/download-harvest-moon-innocent-life-for-psp/" rel="bookmark">Download Harvest Moon Innocent Life for PSP</a></li></ul></div>]]></content:encoded>
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		<title>Codemasters hinting at Dragon Rising 2?</title>
		<link>http://www.newsgamez.com/2009/10/10/codemasters-hinting-at-dragon-rising-2/</link>
		<comments>http://www.newsgamez.com/2009/10/10/codemasters-hinting-at-dragon-rising-2/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 00:38:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.newsgamez.com/?p=1901</guid>
		<description><![CDATA[Even though Operation Flashpoint: Dragon Rising was just released, it seems Codemasters isn’t wasting any time and may already be chipping away on the sequel to their open-world military sim. At least that’s the impression executive produces Sion Lenton leaves. “The team have been eagerly reading the reviews and all your feedback on the forums [...]]]></description>
			<content:encoded><![CDATA[<p><img class="attachment wp-att-50642 " src="http://www.newsgamez.com/wp-content/plugins/wp-o-matic/cache/f5a54_dragon-rising.jpg" alt="" width="626" height="352" /></p>
<p>Even though <em>Operation Flashpoint: Dragon Rising</em> was just released, it seems Codemasters isn’t wasting any time and may already be chipping away on the sequel to their open-world military sim. At least that’s the impression executive produces Sion Lenton leaves.</p>
<p>“The team have been eagerly reading the reviews and all your feedback on the forums and we’ve been very pleased with how the games been received, especially by console users, Lenton wrote in a note to the community. “One of my main goals on this project was to introduce console gamers to this genre and get them excited about the possibilities of actually having to think about their actions in combat. I feel we have achieved this and I feel we are at the beginning of a very exciting journey for the Flashpoint series.”</p>
<p>Lenton says they’re “already prototyping new features,” that the Ego engine the game runs on “moves forwards in leaps and bounds” and advises to “watch this space!” Whether that means we can expect a brand new game, DLC, or both is anyone’s guess, but chances are engine upgrades won’t be delivered via DLC.</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://www.newsgamez.com/2009/07/07/operation-flashpoint-dragon-rising-video/" rel="bookmark">Operation Flashpoint: Dragon Rising (Video)</a></li><li><a href="http://www.newsgamez.com/2009/05/31/the-dead-come-together-in-new-dead-rising-2-trailer/" rel="bookmark">The dead come together in new Dead Rising 2 trailer</a></li><li><a href="http://www.newsgamez.com/2010/01/30/dragon-age-2-to-look-%e2%80%9csuper-hot%e2%80%9d-bioware%e2%80%99s-zeschuk-says/" rel="bookmark">Dragon Age 2 to look “super hot,” BioWare’s Zeschuk says</a></li><li><a href="http://www.newsgamez.com/2009/05/19/dragon-quest-wars-headed-for-dsiware/" rel="bookmark">Dragon Quest Wars headed for DSiWare</a></li><li><a href="http://www.newsgamez.com/2010/07/16/dead-rising-2-gets-more-limited-edition-na-goodness/" rel="bookmark">Dead Rising 2 gets more limited edition NA goodness</a></li></ul></div>]]></content:encoded>
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		<title>Not all The Beatles songs coming to The Beatles: Rock Band</title>
		<link>http://www.newsgamez.com/2009/10/10/not-all-the-beatles-songs-coming-to-the-beatles-rock-band/</link>
		<comments>http://www.newsgamez.com/2009/10/10/not-all-the-beatles-songs-coming-to-the-beatles-rock-band/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 00:35:36 +0000</pubDate>
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		<guid isPermaLink="false">http://www.newsgamez.com/?p=1903</guid>
		<description><![CDATA[Though Abbey Road, Sgt. Pepper and Rubber Soul will be soon be available for download in their entirety, not every album in the Fab Four’s catalog will be coming to The Beatles: Rock Band, according to Harmonix. “Every time we do one song, it’s not like Rock Band where we wait for the masters to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="attachment wp-att-43711 " src="http://www.newsgamez.com/wp-content/plugins/wp-o-matic/cache/61030_the-beatles-rock-band.jpg" alt="" width="626" height="352" /></p>
<p>Though <em>Abbey Road</em>, <em>Sgt. Pepper</em> and <em>Rubber Soul</em> will be soon be available for download in their entirety, not every album in the Fab Four’s catalog will be coming to <a href="http://www.thatvideogameblog.com/tag/the-beatles-rock-band/" target="_blank"><em>The Beatles: Rock Band</em></a>, according to Harmonix.</p>
<p>“Every time we do one song, it’s not like Rock Band where we wait for the masters to come in and just author them… It’s like, send people to Abbey Road, use the original tape, separate them out… it costs thousands of dollars,”  <a href="http://kotaku.com/5377635/why-its-taking-time-to-get-beatles-rock-band-dlc" target="_blank">explained</a> Harmonix PR representative John Drake in an interview with BBPS. “We’re waiting to see how things sell. We’re waiting to see how the albums do. If they sell well, we’ll have a lot more content.”</p>
<p>Considering the amazing amount of work that went into creating the game’s elaborate music videos, which Harmonix appropriately dubbed “dreamscapes,” I understand wanting to see how the first batch of DLC fares before making more. But if Rocky Racoon doesn’t eventually come to the <em>Rock Band</em> store, prepare to see me tear up like one of those hysterical Shea Stadium teens.</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://www.newsgamez.com/2010/02/14/at-least-one-more-rock-band-from-ea/" rel="bookmark">At least one more Rock Band from EA</a></li><li><a href="http://www.newsgamez.com/2009/04/22/legos-like-to-rock-too/" rel="bookmark">LEGOs Like To Rock Too</a></li><li><a href="http://www.newsgamez.com/2009/04/16/rockin-out-with-guns-n%e2%80%99-roses/" rel="bookmark">Rockin Out With Guns N’ Roses</a></li><li><a href="http://www.newsgamez.com/2009/04/16/rock-band-wii-gets-spongebob/" rel="bookmark">Rock Band Wii Gets Spongebob</a></li><li><a href="http://www.newsgamez.com/2009/09/01/brutal-legend-rocking-preorder-bonuses-for-gamestop/" rel="bookmark">Brütal Legend rocking preorder bonuses for GameStop</a></li></ul></div>]]></content:encoded>
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		<title>There may be Final Fantasy XIII DLC</title>
		<link>http://www.newsgamez.com/2009/09/01/there-may-be-final-fantasy-xiii-dlc/</link>
		<comments>http://www.newsgamez.com/2009/09/01/there-may-be-final-fantasy-xiii-dlc/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 13:27:10 +0000</pubDate>
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		<guid isPermaLink="false">http://www.newsgamez.com/?p=1852</guid>
		<description><![CDATA[Square Enix’s Yoshinori Kitase has told RPGSite in an interview conducted at GamesCom that there may be downloadable content in Final Fantasy XIII’s future. While answering how the game may utilize Xbox Live and PlayStation Network, Kitase said they are exploring the option of DLC, “perhaps adding new areas, items or enemies.” But as for [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="attachment wp-att-12656 " src="http://www.newsgamez.com/wp-content/plugins/wp-o-matic/cache/3098c_ffxiii.jpg" alt="" /></p>
<p>Square Enix’s Yoshinori Kitase has told <a href="http://ps3.rpgsite.net/articles/42/139/final-fantasy-xiii-gamescom-interview.html" target="_blank">RPGSite</a> in an interview conducted at GamesCom that there may be downloadable content in <a href="http://ps3.rpgsite.net/articles/42/139/final-fantasy-xiii-gamescom-interview.html" target="_blank"><em>Final Fantasy XIII</em></a>’s future. While answering how the game may utilize Xbox Live and PlayStation Network, Kitase said they are exploring the option of DLC, “perhaps adding new areas, items or enemies.” But as for continuing the story with expansions to the narrative, things don’t look good. “[..]these would not be expansions to the story, only the gameplay.”</p>
<p>“The entire story of <em>FF13</em> will be on the disc,” Kitase concluded.</p>
<p>The game is <a href="http://www.thatvideogameblog.com/2009/08/08/final-fantasy-xiii-to-receive-release-date-soon/" target="_blank">expected to</a> receive a release date shortly, perhaps during PAX next week or the Tokyo Game Show later in September.</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://www.newsgamez.com/2009/05/07/if-you-live-outside-japan-and-plan-to-buy-final-fantasy-advent-children-on-blu-ray-for-a-demo-of-final-fantasy-xiii-don%e2%80%99t/" rel="bookmark">If you live outside Japan, and plan to buy Final Fantasy: Advent Children on Blu-ray for a demo of Final Fantasy XIII, don’t</a></li><li><a href="http://www.newsgamez.com/2009/09/22/final-fantasy-project-lives-on-after-grin%e2%80%99s-death/" rel="bookmark">Final Fantasy project lives on after GRIN’s death</a></li><li><a href="http://www.newsgamez.com/2009/05/09/contra-rebirth-is-japanese-exclusive%e2%80%a6-for-now/" rel="bookmark">Contra Rebirth is Japanese exclusive… for now</a></li><li><a href="http://www.newsgamez.com/2009/08/04/grand-turismo-5-rumour-speculation/" rel="bookmark">Grand Turismo 5... (rumour & speculation)</a></li><li><a href="http://www.newsgamez.com/2009/08/04/guitar-hero-5-supports-miis-too/" rel="bookmark">Guitar Hero 5 supports Miis too</a></li></ul></div>]]></content:encoded>
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		<title>Boxer Pack DLC coming to Fight Night Round 4</title>
		<link>http://www.newsgamez.com/2009/08/16/boxer-pack-dlc-coming-to-fight-night-round-4/</link>
		<comments>http://www.newsgamez.com/2009/08/16/boxer-pack-dlc-coming-to-fight-night-round-4/#comments</comments>
		<pubDate>Sun, 16 Aug 2009 06:07:20 +0000</pubDate>
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		<guid isPermaLink="false">http://www.newsgamez.com/?p=1804</guid>
		<description><![CDATA[Today, EA announced a new “Boxer Pack DLC” coming to Fight Night Round 4 in late August. The last DLC  added new items of clothing for your boxer, new gameplay sliders, and even another Training Gym to practice the Sweet Science. Given the fact that that pack was absolutely free of charge, you’d expect for [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-21042" src="http://www.newsgamez.com/wp-content/plugins/wp-o-matic/cache/e85b9_boxerpack1.jpg" alt="boxerpack1" width="376" height="212" /></p>
<p>Today, EA announced a new “Boxer Pack DLC” coming to Fight Night Round 4 in late August. The last DLC  added new items of clothing for your boxer, new gameplay sliders, and even another Training Gym to practice the Sweet Science. Given the fact that that pack was absolutely free of charge, you’d expect for EA to really give us great bang for our buck-well you’d be wrong. This “Boxer Pack” includes Oscar De La Hoya, Vitali Klitschko, Wladimir Klitschko, and alternate versions of George Foreman and James Toney. Because of the fact that George and James are already in the game, you will be paying 800 MS points, or $10 for three <strong>new</strong> boxers. This means they value 1 boxer at $3.33 each, or $2 if those two alternate boxers are distinctive in any way (Grilling George Outfit, anyone?).</p>
<p>That doesn’t sound TOO bad at first, but considering just how far $2 can get you on the PSN or XBL Marketplace (1 or 2 songs on Rock Band, Spell Tomes, or Peggle for the whole pack), it’s a bit tough to chew. I guess that’s why they call De La Hoya the “Golden Boy.” Here’s a better alternative: go into the Boxer Share, download any of the many Oscar De La Hoyas ( and Billy Mays while you are at it), and enjoy.</p>
<p>For Fight Night Round 4 fans out there without a whole lot of money to burn (read: everybody), EA also announced a free companion DLC to be released later in August that not only adds new gear like additional trunks, gloves and shorts, but also the much anticipated ability to control punches with the face buttons rather than the analog stick. Also, EA will be releasing ANOTHER demo to Fight Night Round 4, featuring Muhammad Ali, Mike Tyson, and the face button control options. This demo will be available by “early September.”</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://www.newsgamez.com/2009/06/25/fight-night-round-4-360-ps3/" rel="bookmark">Fight Night Round 4 (360, PS3)</a></li><li><a href="http://www.newsgamez.com/2009/04/21/microsoft-is-preparing-three-new-game-modes-for-halo-wars/" rel="bookmark">Microsoft is preparing three new game modes for Halo Wars</a></li><li><a href="http://www.newsgamez.com/2009/05/01/second-waw-map-pack-coming-in-june/" rel="bookmark">Second WaW map pack coming in June</a></li><li><a href="http://www.newsgamez.com/2009/05/31/review-ufc-2009-undisputed-xbox-360/" rel="bookmark">Review - UFC 2009 Undisputed (Xbox 360)</a></li><li><a href="http://www.newsgamez.com/2009/08/16/lost-planet-2-co-op-demo-coming-soon/" rel="bookmark">Lost Planet 2 Co-op Demo coming soon</a></li></ul></div>]]></content:encoded>
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		<title>Bound in Blood multiplayer DLC this week</title>
		<link>http://www.newsgamez.com/2009/08/04/bound-in-blood-multiplayer-dlc-this-week/</link>
		<comments>http://www.newsgamez.com/2009/08/04/bound-in-blood-multiplayer-dlc-this-week/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 07:41:04 +0000</pubDate>
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		<guid isPermaLink="false">http://www.newsgamez.com/?p=1726</guid>
		<description><![CDATA[Techland’s rather popular Call of Juarez: Bound in Blood will be getting its first — of three, if past news pans out — piece of downloadable content this week, Ubisoft has announced. The DLC should please all online gunslingers as the Old West Map Pack will bring four additional multiplayer maps (detailed below) to the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="attachment wp-att-41613  aligncenter" src="http://www.newsgamez.com/wp-content/plugins/wp-o-matic/cache/ef926_juarez-mp-dlc.jpg" alt="" width="626" height="352" /></p>
<p>Techland’s rather popular Call of Juarez: Bound in Blood will be getting its first — of three, if past news pans out — piece of downloadable content this week, Ubisoft has announced. The DLC should please all online gunslingers as the Old West Map Pack will bring four additional multiplayer maps (detailed below) to the wild west shooter, all of which will be playable in every game mode the game shipped with and “will allow players to relive even more historical events of American history,” as the announcement puts it.</p>
<p>The maps will shoot up the PS3 and Xbox 360 this Thursday, August 6, however no mention of a price was made. PC gunslingers were left in the dark as well.</p>
<ul>
<li><strong>Little Bighorn</strong>: An open terrain level reconstructing the famous battle of Little Bighorn of June 25-26th, 1876, when General Custer’s troops were obliterated by combined American Indian forces.</li>
<li><strong>Vulture Mine</strong>: Based on a theft of gold from the mine, outlaws must breach the storage facility and rob the gold stash while destroying a lift in order to Escape.</li>
<li><strong>Fort Smith</strong>: In this prison escape, outlaws must breach a jail wall, ring an alarm at a nearby Sheriff’s office and then try to escape.</li>
<li><strong>Elmira Prison Camp</strong>: The epic escape from Union Civil War Prison at Elmira, NY, on October 7, 1864 is recreated. Prisoners must blow up the camp and make their way to an armory and attempt to gain means of transport.</li>
</ul>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://www.newsgamez.com/2009/05/07/resident-evil/" rel="bookmark">Resident Evil</a></li><li><a href="http://www.newsgamez.com/2009/05/07/updated-rockstar-teases-trailer-with-new-shots/" rel="bookmark">Updated / Rockstar teases trailer with new shots</a></li><li><a href="http://www.newsgamez.com/2009/05/19/free-realms/" rel="bookmark">Free Realms</a></li><li><a href="http://www.newsgamez.com/2009/06/12/plants-vs-zombies/" rel="bookmark">Plants VS. Zombies</a></li><li><a href="http://www.newsgamez.com/2009/05/19/crysis/" rel="bookmark">Crysis</a></li></ul></div>]]></content:encoded>
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		<title>The Dead Space mystery</title>
		<link>http://www.newsgamez.com/2009/07/07/the-dead-space-mystery/</link>
		<comments>http://www.newsgamez.com/2009/07/07/the-dead-space-mystery/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 06:26:52 +0000</pubDate>
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		<guid isPermaLink="false">http://www.newsgamez.com/?p=1624</guid>
		<description><![CDATA[Last year’s Dead Space from EA’s Visceral Games (then EA Redwood Shores) can be considered a commercial success. The title sold over a million units in 2008, not bad for a brand new IP competing with big Christmas games like Fallout 3. But as happy as studio manager Glen Schofield is with the sales, there’s [...]]]></description>
			<content:encoded><![CDATA[<p><img class="attachment wp-att-7191" src="http://www.newsgamez.com/wp-content/plugins/wp-o-matic/cache/7d7b7_dead_space_gold.jpg" alt="" /></p>
<p>Last year’s <a href="http://www.thatvideogameblog.com/tag/dead-space/" target="_blank"><em>Dead Space</em></a> from EA’s Visceral Games (then EA Redwood Shores) can be considered a commercial success. The title sold over a million units in 2008, not bad for a brand new IP competing with big Christmas games like <em>Fallout 3</em>. But as happy as studio manager Glen Schofield is with the sales, there’s still <a href="http://kotaku.com/5308293/why-did-twice-as-many-people-play-dead-space-as-bought-it" target="_blank">something on his mind</a>, namely the fact that the amount of people who played<em> Dead Space </em>compared to the people that actually bought it is around double. Weird.</p>
<p>Speaking on EA’s official podcast, Schofield stated, “We looked at how many we sold. We also looked at — we didn’t have online which  is one of the big features that you need to have to kind of keep it in the house  a little bit longer these days. But then we also did studies on sort of how many  unique users there were on the PSN network and Xbox Live. And realized, you know  what, there’s over three million people that have played <em>Dead Space</em>. Maybe we’ve only sold  1.5 million or whatever the number is. But there’s something there because that  means that, ok, there were a lot of used sales. So there’s a lot of people when  I go out and talk to [them]… it seems that everybody has played it or heard  about it or whatever.”<span id="more-1624"></span></p>
<p>Used games sales are an increasing concern for publishers and developers, especially in the current economic climate, so it sounds like EA missed out on a lot of potential sales. Some developers have tried to counter this through online modes to keep players hooked, or promise DLC so consumers hang onto their copy. <em>Dead Space</em> doesn’t feature an online mode or any DLC past new weapons and armor. Of course, there’s also other things to consider like multiple Xbox and PSN accounts playing through the game on the same console.</p>
<p>Perhaps the developer upcoming prequel, <em><a href="http://www.thatvideogameblog.com/tag/dead-space-extraction/" target="_blank">Dead Space: Extraction</a></em> will churn out better results.</p>
<div id="crp_related"><h3>Related Posts:</h3><ul><li><a href="http://www.newsgamez.com/2009/07/05/dead-space-extraction-trailer/" rel="bookmark">Dead Space Extraction trailer</a></li><li><a href="http://www.newsgamez.com/2009/06/07/new-screens-dead-space-extraction/" rel="bookmark">NEW Screens: Dead Space Extraction</a></li><li><a href="http://www.newsgamez.com/2009/07/05/valve-%e2%80%98steam-isn%e2%80%99t-killing-retail-honest%e2%80%99/" rel="bookmark">Valve: ‘Steam isn’t killing retail, honest!’</a></li><li><a href="http://www.newsgamez.com/2010/07/16/june-npds-red-dead-redemption-xbox-360-take-the-lead/" rel="bookmark">June NPDs: Red Dead Redemption, Xbox 360 take the lead</a></li><li><a href="http://www.newsgamez.com/2009/04/30/eidos-to-keep-their-name-and-independence-under-square-enix/" rel="bookmark">Eidos to keep their name and independence under Square Enix</a></li></ul></div>]]></content:encoded>
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